Golang Interview Questions and Answers
Practice Golang interview questions and answers organized by difficulty, with revealable explanations and related topics.
Entry questions
2 questions- Question 1Entry
What is Go?
- Golang
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Go is a general-purpose language designed with systems programming in mind. It was initially developed at Google in year 2007 by Robert Griesemer, Rob Pike, and Ken Thompson. It is strongly and statically typed, provides inbuilt support for garbage collection and supports concurrent programming. Programs are constructed using packages, for efficient management of dependencies. Go programming implementations use a traditional compile and link model to generate executable binaries.
- Question 2Entry
Is Go a new language, framework or library?
- Golang
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Go isn't a library and not a framework, it's a new language. Go is mostly in the C family (basic syntax), with significant input from the Pascal/Modula/Oberon family (declarations, packages). Go does have an extensive library, called the runtime, that is part of every Go program. Although it is more central to the language, Go's runtime is analogous to libc, the C library. It is important to understand, however, that Go's runtime does not include a virtual machine, such as is provided by the Java runtime. Go programs are compiled ahead of time to native machine code.
Junior questions
14 questions- Question 1Junior
Does Go have exceptions?
- Golang
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No, Go takes a different approach. For plain error handling, Go's multi-value returns make it easy to report an error without overloading the return value. Go code uses error values to indicate an abnormal state. Consider:
func Open(name string) (file *File, err error) f, err := os.Open("filename.ext") if err != nil { log.Fatal(err) } // do something with the open *File f - Question 2Junior
Explain this code
- Golang
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Problem
In Go there are various ways to return a struct value or slice thereof. Could you explain the difference?
type MyStruct struct { Val int } func myfunc() MyStruct { return MyStruct{Val: 1} } func myfunc() *MyStruct { return &MyStruct{} } func myfunc(s *MyStruct) { s.Val = 1 } ### Solution Shortly:the first returns a copy of the struct, the second a pointer to the struct value created within the function,
the third expects an existing struct to be passed in and overrides the value.
- Question 3Junior
What are the benefits of using Go programming?
- Golang
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Following are the benefits of using Go programming: Support for environment adopting patterns similar to dynamic languages. For example type inference ( x := 0 is valid declaration of a variable x of type int ). Compilation time is fast. In built concurrency support: light-weight processes (via goroutines), channels, select statement. Conciseness, Simplicity, and Safety. Support for Interfaces and Type embedding. The go compiler supports static linking. All the go code can be statically linked into one big fat binary and it can be deployed in cloud servers easily without worrying about dependencies.
- Question 6Junior
What kind of type conversion is supported by Go?
- Golang
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Go is very strict about explicit typing. There is no automatic type promotion or conversion. Explicit type conversion is required to assign a variable of one type to another. Consider:
i := 55 //int j := 67.8 //float64 sum := i + int(j) //j is converted to int - Question 7Junior
Let's talk variable declaration in Go. Could you explain what is a variable zero value ?
- Golang
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Variable is the name given to a memory location to store a value of a specific type. There are various syntaxes to declare variables in go.
// 1 - variable declaration, then assignment var age int age = 29// 2 - variable declaration with initial value var age2 int = 29// 3 - Type inference var age3 = 29// 4 - declaring multiple variables var width, height int = 100, 50// 5 - declare variables belonging to different types in a single statement var ( name1 = initialvalue1, name2 = initialvalue2 ) // 6 - short hand declaration name, age4 := "naveen", 29 //short hand declarationIf a variable is not assigned any value, go automatically initialises it with the zero value of the variable's type. Go is strongly typed, so variables declared as belonging to one type cannot be assigned a value of another type.
- Question 8Junior
What are Goroutines?
- Golang
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Goroutines are functions or methods that run concurrently with other functions or methods. Goroutines can be thought of as light weight threads. The cost of creating a Goroutine is tiny when compared to a thread. Its common for Go applications to have thousands of Goroutines running concurrently.
- Question 9Junior
Does Go have exceptions?
- Golang
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No, Go takes a different approach. For plain error handling, Go's multi-value returns make it easy to report an error without overloading the return value. Go code uses error values to indicate an abnormal state. Consider:
func Open(name string) (file *File, err error) f, err := os.Open("filename.ext") if err != nil { log.Fatal(err) } // do something with the open *File f - Question 10Junior
Why the Go language was created?
- Golang
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Go was born out of frustration with existing languages and environments for systems programming. Go is an attempt to have: an interpreted, dynamically typed language with the efficiency and safety of a statically typed, compiled language support for networked and multicore computing be fast in compilation To meet these goals required addressing a number of linguistic issues: an expressive but lightweight type system; concurrency and garbage collection; rigid dependency specification; and so on. These cannot be addressed well by libraries or tools so a new language was born.
- Question 11Junior
What are some advantages of using Go?
- Golang
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Go is an attempt to introduce a new, concurrent, garbage-collected language with fast compilation and the following benefits: It is possible to compile a large Go program in a few seconds on a single computer.
Go provides a model for software construction that makes dependency analysis easy and avoids much of the overhead of C-style include files and libraries. Go's type system has no hierarchy, so no time is spent defining the relationships between types. Also, although Go has static types, the language attempts to make types feel lighter weight than in typical OO languages. Go is fully garbage-collected and provides fundamental support for concurrent execution and communication. By its design, Go proposes an approach for the construction of system software on multicore machines.
- Question 12Junior
Can you return multiple values from a function?
- Golang
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A Go function can return multiple values. Consider: package main
import "fmt" func swap(x, y string) (string, string) {return y, x
} func main() { a, b := swap("Mahesh", "Kumar") fmt.Println(a, b) } - Question 13Junior
What is a pointer?
- Golang
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A pointer variable can hold the address of a variable. Consider:
var x = 5 var p *int p = &x fmt.Printf("x = %d", *p)Here x can be accessed by *p .
- Question 14Junior
Can you declared multiple types of variables in single declaration in Go?
- Golang
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Yes. Variables of different types can be declared in one go using type inference.
var a, b, c = 3, 4, "foo" - Question 15Junior
What is dynamic type declaration of a variable in Go?
- Golang
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A dynamic type variable declaration requires compiler to interpret the type of variable based on value passed to it. Compiler don't need a variable to have type statically as a necessary requirement.
- Question 16Junior
What is static type declaration of a variable in Go?
- Golang
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Static type variable declaration provides assurance to the compiler that there is one variable existing with the given type and name so that compiler proceed for further compilation without needing complete detail about the variable. A variable declaration has its meaning at the time of compilation only, compiler needs actual variable declaration at the time of linking of the program.
Mid questions
18 questions- Question 1Mid
What is the difference between the = and := operator?
- Golang
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In Go, := is for declaration + assignment, whereas = is for assignment only. For example, var foo int = 10 is the same as foo := 10 .
- Question 2Mid
How to copy Map in Go?
- Golang
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You copy a map by traversing its keys. Unfortunately, this is the simplest way to copy a map in Go:
a := map[string]bool{"A": true, "B": true} b := make(map[string]bool) for key, value := range a { b[key] = value } - Question 3Mid
What is rune type in Go?
- Golang
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There are many other symbols invented by humans other than the 'abcde..' symbols. And there are so many that we need 32 bit to encode them. A rune is a builtin type in Go and it's the alias of int32 . rune represents a Unicode CodePoint in Go. It does not matter how many bytes the code point occupies, it can be represented by a rune. For example the rule literal a is in reality the number 97. A string is not necessarily a sequence of runes. We can convert between string and []rune , but they are different.
- Question 3Mid
Implement a function that reverses a slice of integers
- Golang
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func reverse(s []int) { for i, j := 0, len(s)-1; i < j; i, j = i+1, j-1 { s[i], s[j] = s[j], s[i] } } func main() { a := []int{1, 2, 3} reverse(a) fmt.Println(a) // Output: [3 2 1] } - Question 4Mid
How do you swap two values? Provide a few examples.
- Golang
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Two values are swapped as easy as this:
a, b = b, aTo swap three values, we would write: a, b, c = b, c, a The swap operation in Go is guaranteed from side effects. The values to be assigned are guaranteed to be stored in temporary variables before starting the actual assigning, so the order of assignment does not matter.
- Question 5Mid
Why would you prefer to use an empty struct{} ?
- Golang
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You would use an empty struct when you would want to save some memory. Empty structs do not take any memory for its value.
a := struct{}{} println(unsafe.Sizeof(a)) // Output: 0This saving is usually insignificant and is dependent on the size of the slice or a map. Although, more important use of an empty struct is to show a reader you do not need a value at all. Its purpose in most cases is mainly informational.
- Question 6Mid
What are the differences between unbuffered and buffered channels?
- Golang
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For unbuffered channel, the sender will block on the channel until the receiver receives the data from the channel, whilst the receiver will also block on the channel until sender sends data into the channel. Compared with unbuffered counterpart, the sender of buffered channel will block when there is no empty slot of the channel, while the receiver will block on the channel when it is empty.
- Question 7Mid
What is the difference between C.sleep() and time.Sleep() ?
- Golang
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C.sleep() invokes syscall sleep, which causes idle threads time.Sleep() is optimized for goroutine so syscall sleep is not involved. - Question 8Mid
Have you worked with Go 2?
- Golang
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Tricky questions and the answer is no one worked. There is no Go version 2 available in 2018 but there are some movement toward it. Go 1 was released in 2012, and includes a language specification, standard libraries, and custom tools. It provides a stable foundation for creating reliable products, projects, and publications. The purpose of Go 1 is to provide long-term stability. There may well be a Go 2 one day, but not for a few years and it will be influenced by what we learn using Go 1 as it is today. The possible goals and features of Go 2 are: Fix the most significant ways Go fails to scale Provide backward compatibility Go 2 must not split the Go ecosystem
- Question 9Mid
What is the preferred way to handle configuration parameters for a Go program?
- Golang
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The JSON format worked quite well. The standard library offers methods to write the data structure indented, so it is quite readable. Consider:
{ "Users": ["UserA","UserB"], "Groups": ["GroupA"] }And to read the file:
import ( "encoding/json" "os" "fmt" ) type Configuration struct { Users []string Groups []string } file, _ := os.Open("conf.json") defer file.Close() decoder := json.NewDecoder(file) configuration := Configuration{} err := decoder.Decode(&configuration) if err != nil { fmt.Println("error:", err) } fmt.Println(configuration.Users) // output: [UserA, UserB] - Question 10Mid
Is there a foreach construct in the Go language?
- Golang
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A for statement with a range clause iterates through all entries of an array, slice, string or map, or values received on a channel. For each entry it assigns iteration values to corresponding iteration variables and then executes the block.
for index, element := range someSlice { // index is the index where we are // element is the element from someSlice for where we are }If you don't care about the index, you can use _ :
for _, element := range someSlice { // element is the element from someSlice for where we are } - Question 11Mid
How to initialise a struct in Go?
- Golang
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The new keyword can be used to create a new struct. It returns a pointer to the newly created struct. var pa *Student
// pa == nil pa = new(Student) // pa == &Student{"", 0} pa.Name = "Alice" // pa == &Student{"Alice", 0}You can also create and initialize a struct with a struct literal.
b := Student{ // b == Student{"Bob", 0} Name: "Bob", } pb := &Student{ // pb == &Student{"Bob", 8} Name: "Bob", Age: 8, } c := Student{"Cecilia", 5} // c == Student{"Cecilia", 5} d := Student{} // d == Student{"", 0} - Question 12Mid
What is so special about constants in Go?
- Golang
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Constants in Go are special. Untyped constants. Any constant in golang, named or unnamed, is untyped unless given a type explicitly. For example an untyped floating-point constant like 4.5 can be used anywhere a floating-point value is allowed. We can use untyped constants to temporarily escape from Go’s strong type system until their evaluation in a type-demanding expression. 1
// untyped integer constant const a = 1 var myFloat32 float32 = 4.5 var myComplex64 complex64 = 4.5Typed constants. Constants are typed when you explicitly specify the type in the declaration. With typed constants, you lose all the flexibility that comes with untyped constants like assigning them to any variable of compatible type or mixing them in mathematical operations.
const typedInt int = 1Generally we should declare a type for a constant only if it’s absolutely necessary. Otherwise, just declare constants without a type.
- Question 13Mid
Is Go an object-oriented language?
- Golang
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Yes and no. Although Go has types and methods and allows an object-oriented style of programming, there is no type hierarchy. This is in contrast to most object-oriented languages like C++, Java, C#, Scala, and even dynamic languages like Python and Ruby. Go Object-Oriented Language Features: Structs - Structs are user-defined types. Struct types (with methods) serve similar purposes to classes in other languages. Methods - Methods are functions that operate on particular types. They have a receiver clause that mandates what type they operate on. Embedding - we can embed anonymous types inside each other. If we embed a nameless struct then the embedded struct provides its state (and methods) to the embedding struct directly. Interfaces - Interfaces are types that declare sets of methods. Similarly to interfaces in other languages, they have no implementation. Objects that implement all the interface methods automatically implement the interface. There is no inheritance or subclassing or "implements" keyword. The Go way to implement:
** Encapsulation** - Go encapsulates things at the package level. Names that start with a lowercase letterare only visible within that package. You can hide anything in a private package and just expose specific types, interfaces, and factory functions. Inheritance - composition by embedding an anonymous type is equivalent to implementation inheritance. Polymorphism - A variable of type interface can hold any value which implements the interface. This property of interfaces is used to achieve polymorphism in Go. Consider:
package main
import ( "fmt" )// interface declaration type Income interface { calculate() int source() string }// struct declaration type FixedBilling struct { projectName string biddedAmount int } type TimeAndMaterial struct { projectName string noOfHours int hourlyRate int }// interface implementation for FixedBilling func (fb FixedBilling) calculate() int {return fb.biddedAmount
} func (fb FixedBilling) source() string {return fb.projectName
}// interface implementation for TimeAndMaterial func (tm TimeAndMaterial) calculate() int {return tm.noOfHours * tm.hourlyRate
} func (tm TimeAndMaterial) source() string {return tm.projectName
}// using Polymorphism for calculation based // on the array of variables of interface type func calculateNetIncome(ic []Income) { var netincome int = 0 for _, income := range ic { fmt.Printf("Income From %s = $%d\n", income.source(), income.calculate()) netincome += income.calculate() } fmt.Printf("Net income of organisation = $%d", netincome) } func main() { project1 := FixedBilling{projectName: "Project 1", biddedAmount: 5000} project2 := FixedBilling{projectName: "Project 2", biddedAmount: 10000} project3 := TimeAndMaterial{projectName: "Project 3", noOfHours: 160, hourlyRate: 25} incomeStreams := []Income{project1, project2, project3} calculateNetIncome(incomeStreams) } - Question 14Mid
Name some advantages of Goroutines over threads
- Golang
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Goroutines are extremely cheap to create when compared to threads. They are only a few kb in stack size and the stack can grow and shrink according to needs of the application whereas in the case of threads the stack size has to be specified and is fixed. The Goroutines are multiplexed to fewer number of OS threads. There might be only one thread in a program with thousands of Goroutines. If any Goroutine in that thread blocks say waiting for user input, then another OS thread is created and the remaining Goroutines are moved to the new OS thread. Goroutines communicate using channels. Channels by design prevent race conditions (a race condition occurs when two or more threads can access shared data and they try to change it at the same time) from happening when accessing shared memory using Goroutines. Channels can be thought of as a pipe using which Goroutines communicate.
- Question 17Mid
What is rune type in Go?
- Golang
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There are many other symbols invented by humans other than the 'abcde..' symbols. And there are so many that we need 32 bit to encode them. A rune is a builtin type in Go and it's the alias of int32 . rune represents a Unicode CodePoint in Go. It does not matter how many bytes the code point occupies, it can be represented by a rune. For example the rule literal a is in reality the number 97. A string is not necessarily a sequence of runes. We can convert between string and []rune , but they are different.
- Question 18Mid
How to check if a Map contains a key in Go?
- Golang
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if val, ok := dict["foo"]; ok { //do something here } if statements in Go can include both a condition and an initialization statement. The example above uses both: initializes two variables - val will receive either the value of "foo" from the map or a "zero value" (in this case the empty string) and ok will receive a bool that will be set to true if "foo" was actually present in the mapevaluates ok , which will be true if "foo" was in the map If "foo" is indeed present in the map, the body of the if statement will be executed and val will be local to that scope.
- Question 20Mid
What would you do if you need a hash displayed in a fixed order?
- Golang
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You would need to sort that hash’s keys.
fruits := map[string]int{ "oranges": 100, "apples": 200, "bananas": 300, }// Put the keys in a slice and sort it. var keys []string for key := range fruits { keys = append(keys, key) } sort.Strings(keys)// Display keys according to the sorted slice. for _, key := range keys { fmt.Printf("%s:%v\n", key, fruits[key]) } // Output: // apples:200 // bananas:300 // oranges:100
Senior questions
12 questions- Question 1Senior
What are the use(s) for tags in Go?
- Golang
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A tag for a field allows you to attach meta-information to the field which can be acquired using reflection. Usually it is used to provide transformation info on how a struct field is encoded to or decoded from another
format (or stored/retrieved from a database), but you can use it to store whatever meta-info you want to, eitherintended for another package or for your own use. Consider:
type User struct { Name string `mytag:"MyName"` Email string `mytag:"MyEmail"` } u := User{"Bob", "[email protected]"} t := reflect.TypeOf(u) for _, fieldName := range []string{"Name", "Email"} { field, found := t.FieldByName(fieldName) if !found { continue } fmt.Printf("\nField: User.%s\n", fieldName) fmt.Printf("\tWhole tag value : %q\n", field.Tag) fmt.Printf("\tValue of 'mytag': %q\n", field.Tag.Get("mytag")) }Output:
Field: User.Name Whole tag value : "mytag:\"MyName\"" Value of 'mytag': "MyName" Field: User.Email Whole tag value : "mytag:\"MyEmail\"" Value of 'mytag': "MyEmail" - Question 2Senior
When is the init() function run?
- Golang
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init() is called after all the variable declarations in the package have evaluated their initializers, and those are evaluated only after all the imported packages have been initialized. If a package has one or more init() functions they are automatically executed before the main package's
main() function is called. import --> const --> var --> init()If a package imports other packages, the imported packages are initialized first. Current package's constant initialized then. Current package's variables are initialized then. Finally, init() function of current package is called.
- Question 3Senior
What is the idiomatic Go equivalent of C's ternary operator?
- Golang
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Suppose you have the following ternary expression (in C):
int a = test ? 1 : 2;The idiomatic approach in Go would be to simply use an if block: var a int
if test { a = 1 } else { a = 2 }For inline expression you could also use an immediately evaluated anonymous function: a := func() int { if test { return 1 } else { return 2 } }()
- Question 4Senior
How does Go compile so quickly?
- Golang
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Go provides a model for software construction that makes dependency analysis easy and avoids much of the overhead of C-style include files and libraries. There are three main reasons for the compiler’s speed. First, all imports must be explicitly listed at the beginning of each source file, so the compiler does not have to read and process an entire file to determine its dependencies. Second, the dependencies of a package form a directed acyclic graph, and because there are no cycles, packages can be compiled separately and perhaps in parallel. Finally, the object file for a compiled Go package records export information not just for the package itself, but for its dependencies too. When compiling a package, the compiler must read one object file for each import but need not look beyond these files. Go only needs to include the packages that you are importing directly (as those already imported what they need). This is in stark contrast to C/C++, where every single file starts including x headers, which include y headers etc. Bottom line: Go's compiling takes linear time w.r.t to the number of imported packages, where C/C++ take exponential time.
- Question 4Senior
List the functions that can stop or suspend the execution of current goroutine, and explain their differences.
- Golang
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runtime.Gosched : give up CPU core and join the queue, thus will be executed automatically. runtime.gopark : blocked until the callback function unlockf in argument list return false. runtime.notesleep : hibernate the thread. runtime.Goexit : stop the execution of goroutine immediately and call defer, but it will not cause panic.
- Question 5Senior
How to find a type of an object in Go?
- Golang
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Problem
How do I find the type of an object in Go? In Python, I just use typeof to fetch the type of object. Similarly in Go, is there a way to implement the same ?
Solution
I found 3 ways to return a variable's type at runtime: Using string formatting:
func typeof(v interface{}) string { return fmt.Sprintf("%T", v) } Using reflect package func typeof(v interface{}) string { return reflect.TypeOf(v).String() } Using type assertions func typeof(v interface{}) string { switch v.(type) { case int:return "int" case float64: return "float64"
//... etc default:return "unknown"
} }Every method has a different best use case: string formatting - short and low footprint (not necessary to import reflect package) reflect package - when need more details about the type we have access to the full reflection capabilities type assertions - allows grouping types, for example recognize all int32, int64, uint32, uint64 types as "int"
- Question 5Senior
What is $GOROOT and $GOPATH ?
- Golang
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$GOROOT is the root directory for standard library, including executables, source code and docs. $GOPATH is the directory for 3rd party packages.
- Question 6Senior
List the functions that can stop or suspend the execution of current goroutine, and explain their differences.
- Golang
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runtime.Gosched : give up CPU core and join the queue, thus will be executed automatically. runtime.gopark : blocked until the callback function unlockf in argument list return false. runtime.notesleep : hibernate the thread. runtime.Goexit : stop the execution of goroutine immediately and call defer, but it will not cause panic.
- Question 16Senior
What is an idiomatic way of representing enums in Go?
- Golang
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Use Iota . Within a constant declaration, the predeclared identifier iota represents successive untyped integer constants. It is reset to 0 whenever the reserved word const appears in the source and increments after each ConstSpec. It can be used to construct a set of related constants:
const ( A = iota C T G )or type Base int
const ( A Base = iota C T G ) - Question 17Senior
How can I check if two slices are equal?
- Golang
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You need to loop over each of the elements in the slice and test. Equality for slices is not defined. However, there is a bytes.Equal function if you are comparing values of type []byte . func testEq(a, b []Type) bool {// If one is nil, the other must also be nil.
if (a == nil) != (b == nil) { return false; } if len(a) != len(b) {return false
} for i := range a { if a[i] != b[i] {return false
} }return true
} We also could use reflect.DeepEqual() . Slice values are deeply equal when all of the following are true: they areboth nil or both non-nil, they have the same length, and either they point to the same initial entry of the same underlying array (that is, &x[0] == &y[0]) or their corresponding elements (up to length) are deeply equal. Note that a non-nil empty slice and a nil slice (for example, []byte{} and []byte(nil)) are not deeply equal.
- Question 19Senior
Briefly describe how GC works in GO
- Golang
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MarkWorker goroutine recursively scan all the objects and colors them into white (inaccessible), gray (pending), black (accessible). But finally they will only be black and white objects. In compile time, the compiler has already injected a snippet called write barrier to monitor all the modifications from any goroutines to heap memory. When "Stop the world" is performed, scheduler hibernates all threads and preempt all goroutines. Garbage collector will recycle all the inaccessible objects so heap or central can reuse. If the whole span of memory are unused, it can be freed to OS. Perform "Start the world" to wake cpu cores and threads, and resume the execution of goroutines.
- Question 20Senior
How does Go compile so quickly?
- Golang
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Go provides a model for software construction that makes dependency analysis easy and avoids much of the overhead of C-style include files and libraries. There are three main reasons for the compiler’s speed. First, all imports must be explicitly listed at the beginning of each source file, so the compiler does not have to read and process an entire file to determine its dependencies. Second, the dependencies of a package form a directed acyclic graph, and because there are no cycles, packages can be compiled separately and perhaps in parallel. Finally, the object file for a compiled Go package records export information not just for the package itself, but for its dependencies too. When compiling a package, the compiler must read one object file for each import but need not look beyond these files. Go only needs to include the packages that you are importing directly (as those already imported what they need). This is in stark contrast to C/C++, where every single file starts including x headers, which include y headers etc. Bottom line: Go's compiling takes linear time w.r.t to the number of imported packages, where C/C++ take exponential time.
Expert questions
3 questions- Question 7Expert
When go runtime allocates memory from heap, and when fromstack?
- Golang
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Stack memory is allocated: For small objects whose life cycle is only within the stack frame For small objects that could escape to heap but actually inlined Heap memory is allocated:
For small objects that will be passed across stack frames For big objects (>32KB)
- Question 8Expert
What is the malloc threshold of Map object? How to modify it?
- Golang
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The default limit is 128. It can be modified by changing the value of maxKeySize and maxValueSize in runtime.hashmap.
- Question 9Expert
How to compare two interfaces in Go?
- Golang
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You can compare two interfaces with the == operator as long as the underlying types are “simple” and identical. Otherwise the code will panic at runtime:
var a interface{} var b interface{} a = 10 b = 10 println(a == b) // Output: true a = []int{1} b = []int{2} println(a == b) // Output: panic: runtime error: comparing uncomparable type []int Both structs and interfaces which contain maps, slices (but not functions) can be compared with the reflect.DeepEqual() function: var a interface{} var b interface{} a = []int{1} b = []int{1} println(reflect.DeepEqual(a, b)) // Output: true a = map[string]string{"A": "B"} b = map[string]string{"A": "B"} println(reflect.DeepEqual(a, b)) // Output: true temp := func() {} a = temp b = temp println(reflect.DeepEqual(a, b)) // Output: false